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Walt Disney Animation Studios

Burbank, California - United States
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Sr. Software Engineer: Tools, Builds & Environment

Description

In the software department at Walt Disney Animation Studios, we build the tools that artists use daily to create celebrated animation films. At any one time, multiple films may be in production and each requires a set of software tools and versions specific to its needs. We are seeking a Software Engineer or a Senior Software Engineer that can help build the tools that manage the artists' environments as well manage the tools that build and deploy our software.

The Software Development group at WDAS has developed over 150 products and tools which have versioned releases. In typical fashion, these tools have versioned releases and have interdependencies. Some of the challenges we face are managing versioned collections of these tools and deploying these versioned collections to individual productions. Other challenges include mashing together git commits, bugzilla, Rally Agile Tools and builds so release notes can be auto-generated directly from git commits, and product notes.

To have a chance at success in this position, you'll need to have a passion for software development tools, a clear and deep understanding of Linux, Mac and their respective packaging systems, and practical experience with one or more dvcs. You need to enjoy working with others and be able to communicate clearly and frequently.

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