Shader Writer / Programmer
Description
- Design and write Render Man shaders and DSO's to create a photorealistic look for film.
- Designing and writing Surface, Light and Volume shaders from original algorithmic work or by modifying existing shaders and shader functions.
- Apply procedural shading and scripting techniques.
- Develop rendering tools for creatures, environments, props, and visual Effects.
- Works closely with Surfacing, Lighting, FX departments and RnD Programmers to ensure all necessary parameters and functionality are included in production shaders and DSOs.
- Translate artistic ability into technical applications.
- Provide shader support to the lighting team throughout production.
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