Rendering Engineer
Description
Job Description:
The Rendering Engineer develops software systems and techniques for creating visual effects, emphasizing shaders/materials. The duties are a mix of building new systems, maintaining current systems, and supporting artists in executing production tasks.
•Primarily responsible for the development of software tools and/or systems under the guidance of a departmental project lead.
•Works directly with artists to solve lighting and rendering challenges.
•Serves as a knowledge resource for software and/or systems used in production at ILM. This includes end user support of alpha and beta release cycles.
•Advises/assists junior engineers with maintenance and bug fixing of existing software and/or systems.
•Participate in discussions of future applications and/or systems regarding their appropriateness of solution.
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