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Insomniac Games (Los Angeles)

Burbank, California - United States
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FX Artist

Description

So if you look up “fx” - a TV channel pops up, along with a movie, a series, comics, a song, and a band. Clearly these are pretty important initials. We, at Insomniac Games are looking for an artist- to create FX’s - to work and assist in gameplay, environment, and cinematics of the game. This is really the frosting on the cake! The final touches that really make a game look awesome! Read on if it sounds cool to you!

Essential Duties and Responsibilities include the following:
• Create, design and implement real-time particle effects using both static and animating 2D/3D elements
• Place effects throughout levels and cinematics
• Paint particle and decal textures
• Create simulations for gameplay elements
• Create FX shaders with node-based shader networks
• Create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.)
• Create simple geometry and assign UV’s.
• Orchestrates complex FX events involving layering and timing of different FX to create a believable scene.
• Experiment with and/or evaluate techniques and/or art programs to improve efficiency, workflow, or visuals in game.
• Prototype effect concepts for gameplay and engine
• Other duties may be assigned

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