Character Rigger, Lost Planet 3
Description
Spark is looking for a Rigger to join the Lost Planet 3 team currently in development for Xbox 360, PS3 and PC markets. You will work together with the character and animation groups to create flexible solutions to bring our models to life in the game engine. Come join us now!
Responsibilities
• Rig, weight and setup controls and interfaces for character animation.
• Clear understanding of facial animation rigging as it pertains to both key frame and motion capture work flows.
• Collaborate with animation and character teams to create set ups and control rigs.
• Facilitate tools for exporting rigs to the engine.
• Follow direction from technical art director as well as appropriate art/animation discipline leads.
• Help troubleshoot, diagnose and correct art related performance issues.
• Specify and develop art production tools under the guidance of the tools programmer.
• Identify ways to increase efficiencies in artist workflow and production pipelines.
• Responsible for all in game character set up.
• Work collaboratively with all levels of the development team, including active participation in Spark’s agile-development process. Cultivate a positive team dynamic, and exhibit a professional attitude by demonstrating a good balance between creativity and practical flexibility.
This Job is no longer active!