Level Designer
Description
We are seeking an ambitious and creative Level Designer to work closely with our art, content & gameplay teams to design & compose compelling, fun and visually appealing play spaces. Candidates should have a strong understanding of environmental design as it applies to game play and should be able to successfully execute those ideas in engine.
Responsibilities:
Work with Content & Gameplay designers to map & block out areas of play
Sculpt and texture terrain to the specifications and high standards needed.
Communicate and work with designers and other artists to create convincing and thematic environments that feel natural and compelling.
Closely follow art and design concepts.
Have a thorough understanding of pipelines and art integration into the game.
Contribute to the creative process through original ideas and inspiration.
Participate in critiquing your work and the work of other artists.
Work with the entire development team in an energetic and creative environment.
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