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2K Marin

Novato, California - United States
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VFX Artist - XCOM

Description

FX Artist - XCOM


We’re looking for a G-Man to harness alien technology and transform it into beautiful, kinetic art. As an FX Artist on XCOM, you will be responsible for creating a kaleidoscopic collage of FX that will add texture, vitality and spark to an alien invasion of 1960s America. You will collaborate with animators, environment artists, designers and programmers to bring about a complex symphony of the subtle and the sublime. You will pre-visualize FX, draw textures, animate and implement systems inside the Unreal Editor and other proprietary tools. And, yes, you will get to blow stuff up.


Job Responsibilities:

• Create compelling character and environmental FX utilizing the Unreal Engine
• Pre-visualize effects using 3ds Max and/or other packages
• Develop a texture library for FX using Photoshop
• Script the attachment of FX to characters, environments, encounters and cinematics
• Optimize FX to improve performance • Work with closely with programmers to develop and implement FX technology
• Work with Art Director, Art Leads and the Audio team to ensure aesthetic unity with the entire project
• Work with Designers to mesh gameplay goals with aesthetic style

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