Lead Technical Artist
Description
The Lead Technical Artist defines the production techniques used by artists, and ensures that the art team has all of the relevant tools and workflows they need to operate at peak efficiency. They also develop the Art Direction into an optimal look, and ensure that all art content in the game is being built to withstand performance and memory requirements. They will manage the art team and coach them to ensure the end product is technically sound, developing and teaching techniques to company artists.
ROLE / RESPONSIBILITIES
• Designs and supervises the creation of game pipelines and workflows, working in conjunction with engineers and art leads
• Works with the Art Director to ensure that visual quality is not being compromised by technical constraints
• Audits and streamlines all art production methods (environment and character art/modeling, character animation, VFX, lighting)
• Acts as a bridge between art and engineering disciplines
• Solves technical production issues as needed
• Provides mentorship, coaching and management of 3D art team
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