Senior Art Director
Description
Disney Online Studios produces immersive, online virtual worlds for kids and families that are filled with games, adventures, parties, and special events. Guided by an unwavering commitment to safety and creativity, Disney Online Studios' virtual worlds offer continuously updated content and endless hours of online fun in rich, story-based environments with properties such as Disney Club Penguin—the number one kids’ virtual world destination—Pixie Hollow, Toontown, Pirates of the Caribbean, and World of Cars, as well as others in development.
The Senior Art Director will join the team responsible for the creation of our next AAA children’s online virtual world. This position requires an experienced, creative, talented, and motivated Senior Art Director to provide art and design support to product development, product maintenance, and product marketing efforts. Responsibilities involve concepting and executing creative solutions for this online virtual world experience, maintaining style guide parameters, defining and meeting standards of quality for artwork, and meeting all production deadlines. The position also requires direct staff management responsibilities, as well as participation in meetings, concept pitches, and managing creative oversight of third party developers and internal staff.
Additional responsibilities include:
• Working with Director of Art and Design to provide high quality guidance and direction for the internal development team and outside vendors
• Managing a multi-disciplinary team of artists, providing feedback on their work and supporting them in their talent and career development
• Working with other Disney teams and business units to drive production and synergy efforts
• Maintaining style guide and art assets to provide internal and external teams with any required style guide, model sheet, character construction pack, or other illustration, background or animation reference
JOB RESPONSIBILITIES
Working with staff of concept artists, 3D artists, animators, and technical artists to create and implement assets and design components under the direction of the Director of Art and Design. Hands-on design. - 25%
Assisting with the concept development and creation of in-game content design specifications and direction. - 20%
Hands-on creation of comps, prototypes, elements and components. - 20%
Coordinating art team efforts between producers. - 15%
Serving as proxy for Director of Art and Design. - 15%
Managing archiving process of all working and completed assets. -5%
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