Texture Artist
Description
Job Title: Texture Artist
Department: 3D
Location: London
Reports To: Head of 3D
Direct Reports: CG Supervisor, Lead Texture Artist
Key Purpose of the Job:
To create photo realistic textures and other related maps or images for mapping on to 3D objects.
Needs to Do
In most visual effects work, the textures need to be created to a high level of realism and fit the requirements of the model pipeline and shading set up. It will be essential to work closely with the other members of the project team in these areas. It will be necessary to learn some of our in house systems and become fluent in their use, as well as learn other off the shelf packages as required. Images may need to be created from scratch, but it is more likely that the artist will need to make use of extensive reference photography as source material. They may also need to source their work from a variety of other visual resources (paintings, reference books, architecture).
This Job is no longer active!