Game Design Faculty
Description
Full-Time Faculty. Non-Tenure Track. Instructor or Assistant Professor. Start Aug. 15, 2012.
Teach game design in new Digital Media department with concentrations in electronic game design art, motion graphics, visual effects, and 3D design and modeling. Teach courses at junior and senior level: Game Design, Game Design Project, 3-D modeling and Animation. Participating in building Game Design courses within the Digital Media department. Teaching responsibilities include writing programs, syllabi, teaching, practical exercise, critiques and grading.
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