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2015, Inc.

Tulsa, Oklahoma - United States
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Game Designer

Description

• Jack of All Trades: There will be an emphasis on scripting, but comfortable performing a variety of game and level design tasks such as system design and balancing, design documentation tasks all the way down to working with QA to find, fix and test bugs. Must be unafraid to tackle new tasks, learn a new tool, and become conversant in a new scripting language.
• Scripting: Contribute to level layout, implementation (camera, entity, etc.), scenario creation, event scripting, game balancing, pacing, and gameplay tuning.

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