Shader Writer
Description
Shader Writers are primarily responsible for designing, creating and modifying Renderman Shaders in the Renderman Shader Language ( RSL ), for use in 3d renders using Pixar's Renderman ProServer.
These shaders can be developed directly for production use on shows, as well as to enhance the centralized core prman shader library. In both cases they must be made compatible with an existing shader framework. It may also be necessary for a shader writer to develop other renderman plugins or stand-alone programs that are related to shading, such as C/C++ shadeops and other utilities that deal with render assets in the context of shading, lighting and lookdev with Renderman.
Shader Writers will also be required to perform lookdev for shows where their shader development necessarily requires it.
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