Senior Environment Artist
Description
KEY RESPONSIBILITIES
Create photorealistic and stylized environments in 3D and 2D
Create complete assets in 3D for the environment department
Create complete shots, from a concept or reference to delivery to compositing
Combine talents in Photoshop, Clarisse, Maya and Nuke, with knowledge of modeling and camera projection techniques to produce 3D and 2D digital environments
Work closely with the CG and Environment Supervisors and Production to find creative and technical solutions and to meet deadlines
QUALIFICATIONS & EXPERIENCE
Excellent knowledge of Clarisse, Maya and Nuke
Excellent knowledge of modeling, texture, surface and lighting of assets
Excellent knowledge of camera projection techniques
Excellent knowledge of Photoshop
PROFILE & SKILLS
Able to multi-task, set priorities and find solutions
Work well in a team and be ready to receive feedback from supervisors
Work well autonomously and take initiative
Excellent organizational and communication skills
Eager to learn and grow as an artist
Passionate about cinema and VFX
ASSETS
Experience with Substance Painter and Designer
Knowledge of environment creation softwares (World Machine, Terragen, Gaea)
Knowledge of Houdini
Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.
https://www.rodeofx.com/job-board/environment-artist-mtl/
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