Shader Artist
Description
Do you like to wrap things in beauty? Does it make your heart pitter patter when you see a character or environment that looks like someone took the time to make sure that each nook and cranny was properly shaded? Well – then this is the spot for you. Insomniac Games is looking for a Shader/ Texture master. Our shader/ texture artist excels at texturing organic and hard surface assets and creating shaders designed to work in a video game engine.
What you would be doing:
• Collaborates with the Character Team to create and apply textures and shaders on character assets that provide the desired look and feel of the art direction of the project.
• Demonstrates creativity and the ability to adapt to various game styles and graphic styles.
• Maintains consistency and quality on all textures and shaders created for characters, weapons, and vehicles.
• Understands memory and frame-rate budgets.
• Works with engineers to create new shader types such as skin, hair, metal, and other surfaces.
• May also be looked upon to provide texture and shader support for environments and other assets.
• Other duties may be assigned.
This Job is no longer active!