Technical Artist
Description
Spark is looking for a technical artist to design cutting edge content and tools for a 3rd Person Action/Adventure title in a high-profile science fiction franchise currently in development for Xbox 360, PS3 and PC markets. The Technical Artist will play a key role in establishing and maintaining the production pipelines. The ideal candidate must collaborate with content development teams to bridge technical and artistic challenges throughout production. They should have expertise in either character setup or world-building as a foundation.
Responsibilities
• Coordinate with content driven departments to ensure an efficient production based environment.
• Specify and develop art production tools that meet artists' needs in order to establish, diagnose and correct content creation pipelines. Maintain pipeline efficiency from art source creation to in-game integration.
• Coordinate art and engineering department overlap to ensure artists are following the latest best practices.
• Identify ways to increase efficiencies in artist workflow and production pipelines. Design user-friendly solutions for a variety of technical challenges.
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