Senior Tools Programmer
Description
Guerrilla is recruiting for a battle-hardened Sr. Tools Programmer to reinforce its Tools & Tech division. Our elite tools team develops standalone tools (written in C# with the .NET framework or C++ with the MFC framework), as well as editing functionality integrated in Maya (written in C++ and Python). It is also responsible for the asset pipeline, ensuring a smooth flow from the hands of the developers, through various build servers and optimization steps and into the final game.
As a tools programmer, you will take input from all disciplines to help streamline the entire game creation process. You’ll work together with designers, artists and other programmers to analyze their workflow, identify areas for improvement, and implement tools and processes to increase their productivity and creative freedom. You’ll develop new GUI tools and improve existing ones, keeping a strong focus on the user interface and the underlying workflow process. You will also contribute to the development of the content pipeline, consisting of the content conversion/optimization process and the servers that produce and monitor builds.
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