Social Designer
Description
Social Designer
NetDevil is at the forefront of game innovation and has grown to over 100 people in its 12 year history.
From the space combat MMOG, Jumpgate Evolution, to the highly anticipated LEGO Universe MMOG; our company’s passion for launching to new heights of creativity can be experienced in everything we do.
Denver, Colorado provides an incredible variety of year round recreation and entertainment within easy reach of our studio. Skiing, mountain biking, whitewater rafting and many other activities are all available at a cost of living that is a fraction of either coast. It’s no wonder Louisville, Colorado was voted the #1 place to live in 2009 by MONEY Magazine.
If you want to join a fun environment where we play as hard as we work and think you have what it takes to be a part of one of the most innovative MMO development studios in the world; come be a part of NetDevil.
This position is responsible for creating user retention opportunities though exciting social gameplay and web tie-ins for an upcoming web-based action RPG MMO with ground-breaking technology.
Responsibilities:
Working with systems designers, create and exploit opportunities for group based social gameplay based on the design director’s guidance
Working with the systems designers, create and implement asynchronous/offline gameplay and viral “friends-based” system mechanics, based on the design director’s guidance
Responsible for implementing all web-related gameplay tie-ins and critical-mass population based game systems into the game engine, using proprietary tools
Maintains materials and completes assignments according to set standards regarding order, clarity, conciseness, style and terminology
Reviews documentation and recommends revisions or change in scope, format, or content along with the design director and other team members
Keep current on industry knowledge of competitive games, successful genres, popular ‘fun’ mechanics, and consumer demographics within the casual game market
Work with Marketing Dept. to implement Marketing and PR campaigns related to social networking
Work with the Quality Assurance and Focus Test teams to extensively playtest and iterate upon game design content
Perform various design research tasks including data mining, metrics analysis, comparative feature analysis with other games, complex testing tasks for play balance, social trends, etc.
This Job is no longer active!