Environment Artist (Temporary
Description
Description
Senior level position with proven expertise in producing top notch next-gen art for software products.
Responsibilities
• Solid knowledge of traditional 2D art, drawing, painting. Ability to
communicate ideas through sketches and drawings.
• Skilled in modeling low and high poly objects, good understanding of how shapes can define an object. Modeling will include creatures, buildings, and environment pieces.
• Strong knowledge of modeling organic, architectural and fantasy environment elements.
• Skilled in texture painting, excluding any photo manipulation. Able to
work in Photoshop. Traditional painting techniques and unique graphic
style are a nice plus.
• Desire to learn new techniques, new styles, and to be part of a team.
We work in a very open environment where every artist is expected to be a student and a teacher at the same time. This role would mentor junior environment artists.
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