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THQ, Inc.

Agoura Hills, California - United States
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Sr. Game Designer

Description

Melee Combat Game Designer

Responsibilities:
• Designing core game features in a AAA console melee combat game. Examples include:
o Multi-character Melee Combat including stand-alone and linked movesets
o Scripting animations and behaviors
o Environmental interactions
o Special weapon mechanics
o Unique player abilities
• Creating detailed design documentation and working closely with programmers, artists, and UI designers teams to implement game features.
• Guiding the design of a feature throughout implementation, iteration, and polish, ensuring it meets the quality standard and vision for the product.
• Tuning & balancing systems to meet the quality and accessibility goals of the design, and hold up under the stress of competitive gameplay.
• Taking over the design for existing features when necessary, and driving them throughout development.
• Analyzing feedback and data from playtests and iterating the design.
• Coordinating with QA and providing test specifications.
• Bringing new and innovative ideas to the project in the area of melee combat gameplay.
• Remaining current on industry trends and techniques in game design.

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