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Longtail Studios

Québec, Quebec - Canada
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3d Artist

Description

We are currently looking for a 3d Artist for our Quebec City Office. The chosen applicants will be in charge of the modeling aspects (characters, props and envrionments) of the project. He/She will work in collaboration with the art director to set the quality level of the art to respect the artistic vision of the game. The person will also be in charge of training junior modelers and be the mentor for the team.

Responsibilities

• Work with Art Director, Game Design and engineering to determine style, look and level of quality for the art
• Model environments in high polygon, low polygon and in game resolutions.
• Handle technical aspects of environment creation such as pipeline concerns, assets build with optimum efficiency, and creation of advanced shaders and asset integration
• Work closely with other art disciplines to determine environment technical specifications

Social advantages and work conditions

• Competitive basic wage rate
• Collective benefit plan including full family coverage for medical, dental and optometric care
• Relocation packages offered to candidates from outside the city or country. (Help in obtaining the visa, etc.)
• Flexible vacation and statutory holidays
• One week paid vacation between Christmas and New Year's
• The position is 40 hours a week - Monday through Friday, on site.

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